Game Dev Job Search Guide

Personalized job boards, AI tools, and honest market context based on your discipline and situation. 4 questions, one plan.

33% of US game devs laid off in past 2 years 48% still haven't found work ~50% referral interview rate

“Ever since 2020, when everything about making video games started to change, people have been waiting for business to get back to normal. This year, we’re adopting a new posture to accept these current market conditions as permanent.”

— Iron Galaxy Studios, April 17, 2026, announcing their second round of layoffs in under two years
v1.7, April 20, 2026
  • New section: Where Your Skills Transfer, discipline-specific breakdown of adjacent industries actively hiring game devs (defense simulation, automotive, film/VFX, product design, and more)
  • Market context updated: Iron Galaxy (up to 90, second round in under two years), AppLovin/Machine Zone (97), Polyarc Games (30, two-thirds of studio), Eidos Montreal (124 + studio head departure after 7-year project cancellation), Piranha Games (30%), Rec Room closure announced for June 2026
  • Iron Galaxy’s statement added to the intro as market framing: “accept these current market conditions as permanent”
  • Restructured intro as a proper landing screen with a single CTA, context first, wizard after you choose to start
v1.6, April 7, 2026
  • Market snapshot updated: Q1 2026 logged ~2,700 layoffs, the highest single quarter since early 2024
  • New pitfall: “Waiting for an Identical Role”, covers structurally contracting areas (manual QA, traditional art, generalist Unity dev) and where to pivot
  • Awesome People List (ex-Epic) added to Communities section, surfaces for recently laid-off devs
  • Godot tip added to action plans for entry-level and indie/freelance engineers and designers
v1.5, March 27, 2026
  • Sticky section nav on results page, jump between Action Plan, Boards, Tools, Pitfalls, and Communities with one click
  • Scroll spy highlights the active section as you scroll
  • Collapsible sections, top 3 results shown by default with "Show all" expander for each section
  • Visual section differentiation, each section has a unique accent color (teal for boards, purple for tools, amber for pitfalls, green for communities)
  • Color-coded stage badges on AI tools (Resume, Interview, Tracking, Portfolio)
  • Inline platform icons on community cards (Discord, Reddit, mental health, mentorship)
  • Share prompt after action plan to encourage sharing
  • "Run it again" prompt at page bottom encourages exploring different profiles
  • Animated wizard progress bar with step completion pulse
  • Improved card detail labels with amber accent styling
  • Share button with LinkedIn, X, Bluesky, Reddit, and copy link
v1.4, March 25, 2026
  • New section: Communities & Support, 14 Discord servers, Reddit communities, mentorship programs, mental health resources, and professional organizations, scored and filtered to your profile
  • Community cards show type badges (Discord, Reddit, Mental Health, Mentorship, etc.) with direct join links
  • Take This mental health resources surfaced for recently laid-off developers
  • GameDevMap studio discovery tool integrated for relocation-focused profiles
v1.3, March 21, 2026
  • Copy Plan button: save your personalized action plan to clipboard
  • New challenge option: "Worried AI is replacing my role"
  • Time framing on action plan steps (This week / Ongoing / Within 30 days)
  • Challenge selections now shown in results profile tags
  • "Start Here" badge highlights top-ranked board and AI tool
  • Updated market data with latest GDC 2026 and Satvat tracking figures
  • Improved pitfall card language for clarity
  • 60-second community survey with live public results
v1.2, March 20, 2026
  • Added Outscal to job boards (entry-level and international coverage)
  • Added curation note explaining board selection philosophy
  • Fixed duplicate LinkedIn link in action plan for senior profiles
  • Renamed from "Game Dev AI Job Search Guide" to "Game Dev Job Search Guide"
  • Simplified footer (cross-links now handled by site navigation)
v1.1, March 19, 2026
  • Action plan steps now link directly to recommended tools and platforms
  • Pitfall cards now include hyperlinks to resources mentioned in recommendations
  • Market snapshot sources linked to original reports
  • Added this changelog
v1.0, March 19, 2026
  • Initial release: 4-step wizard with personalized job board, AI tool, and pitfall recommendations
  • 13 job boards scored by discipline, experience, and situation (now 14)
  • 12 AI tools evaluated for game-dev-specific relevance
  • 10 market pitfalls with honest assessments and concrete alternatives
  • 5-step personalized action plan generator
  • Market snapshot with 2025-2026 industry data
Step 1 of 4
Q1 Your Discipline
Select your primary discipline
Q2 Experience Level
Select your experience level
Q3 Your Situation

Select all that apply

Select at least one situation
Q4 Biggest Challenges

Pick up to 3

Select at least one challenge